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No Rest for the Weary is a A 2D Action RPG Inspired by Persona and 2D Zelda games. No Rest for the Weary combines social simulation, dungeon crawling, and an emotional story full of impactful decisions with retro-inspired visuals.
I solo developed the game for about a year. This game shows off my ability for design, world building, and writing. I love creating unique worlds and characters as well as designing fun experiences for players and this project allowed me to work on all of those skills. In addition to designing the full game, I also worked on all of the programming, all of the sound design and all of the writing. 

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